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@ -51,14 +51,16 @@ The less stress we put on the server, the worse our results become.
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Just imagine you're out in the woods with a crossbow.
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Now a bear jumps out of nothing and you are fighting for your life.
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You have bought that crossbow based on a benchmark published by an outlet that focuses on crossbows for beginners.
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You are going to need a couple of bolts to stop the bear running at you, and you need to shoot them as fast as possible.
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You bought that crossbow based on a benchmark published by an outlet that focuses on crossbows for beginners.
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Because it's focused on beginners, they have a hard capped reloading speed of 1 bolt per 5 seconds.
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Even though there are crossbolts that can reload in 3 seconds, the benchmark would not reflect this,
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because they are not targeted at experts and assume that everybody is clumsy anyway.
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because they are not targeted at experts and assume that everybody is clumsy.
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The benchmark showed two crossbows, A and B, but it concluded that both let you reload 1 bolt every 5 seconds,
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even though B can actually be reloaded in 3 seconds. But that result was not published.
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So you ended up buying crossbow A, leading to your death against the bear.
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So you ended up buying crossbow A instead of B, leading to your death against the bear.
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The inaccuracy of the benchmark lead to your downfall.
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In a life or death situation, you want the fastest crossbow out there.
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