21 lines
451 B
GDScript

extends PacketHandler
func _ready():
%Server.set_handler(Packet.PING, self)
func handle_packet(data: PackedByteArray, peer: PacketPeer):
# var response := PackedByteArray()
# response.resize(2)
# response.encode_u8(0, Packet.PING)
# response.encode_u8(1, data[0])
# peer.put_packet(response)
var buffer := StreamPeerBuffer.new()
buffer.put_8(Packet.PING)
if data.size() > 0:
buffer.put_8(data[0])
peer.put_packet(buffer.data_array)