From 124902f39ff12da5010291ef8dce51c16883b91f Mon Sep 17 00:00:00 2001 From: Eduard Urbach Date: Sat, 10 Feb 2024 10:19:35 +0100 Subject: [PATCH] Updated README --- README.md | 19 ++++++++++++++++++- 1 file changed, 18 insertions(+), 1 deletion(-) diff --git a/README.md b/README.md index 29a9eb9..aef4e45 100644 --- a/README.md +++ b/README.md @@ -7,4 +7,21 @@ An attempt at highly efficient networking between Go servers and Godot clients. Git LFS is not suited for hosting large files because it keeps the entire history on the server. There is `git lfs prune` for the client side, but we need it on the server side and this functionality simply does not exist. -Therefore the `client/assets` directory needs to be downloaded separately. Download link will be here in the future. \ No newline at end of file +Therefore the `client/assets` directory needs to be downloaded separately. Download link will be here in the future. + +## Features + +- UDP based messaging +- Third person camera +- Cloth attachments +- Grass shader +- Water shader +- Settings UI + +## License + +Please see the [license documentation](https://akyoto.dev/license). + +## Copyright + +© 2024 Eduard Urbach \ No newline at end of file